open3d.geometry.Geometry2D¶
- class open3d.geometry.Geometry2D¶
The base geometry class for 2D geometries.
- class Type¶
Enum class for Geometry types.
- HalfEdgeTriangleMesh = <Type.HalfEdgeTriangleMesh: 7>¶
- Image = <Type.Image: 8>¶
- LineSet = <Type.LineSet: 4>¶
- PointCloud = <Type.PointCloud: 1>¶
- RGBDImage = <Type.RGBDImage: 9>¶
- TetraMesh = <Type.TetraMesh: 10>¶
- TriangleMesh = <Type.TriangleMesh: 6>¶
- Unspecified = <Type.Unspecified: 0>¶
- VoxelGrid = <Type.VoxelGrid: 2>¶
- property name¶
- property value¶
- __init__(*args, **kwargs)¶
- clear(self: open3d.geometry.Geometry) open3d.geometry.Geometry ¶
Clear all elements in the geometry.
- Returns:
open3d.geometry.Geometry
- dimension(self: open3d.geometry.Geometry) int ¶
Returns whether the geometry is 2D or 3D.
- Returns:
int
- get_geometry_type(self: open3d.geometry.Geometry) open3d.geometry.Geometry.Type ¶
Returns one of registered geometry types.
- Returns:
open3d.geometry.Geometry.Type
- get_max_bound(self: open3d.geometry.Geometry2D) numpy.ndarray[numpy.float64[2, 1]] ¶
Returns max bounds for geometry coordinates.
- Returns:
numpy.ndarray[numpy.float64[2, 1]]
- get_min_bound(self: open3d.geometry.Geometry2D) numpy.ndarray[numpy.float64[2, 1]] ¶
Returns min bounds for geometry coordinates.
- Returns:
numpy.ndarray[numpy.float64[2, 1]]
- is_empty(self: open3d.geometry.Geometry) bool ¶
Returns
True
iff the geometry is empty.- Returns:
bool
- HalfEdgeTriangleMesh = <Type.HalfEdgeTriangleMesh: 7>¶
- Image = <Type.Image: 8>¶
- LineSet = <Type.LineSet: 4>¶
- PointCloud = <Type.PointCloud: 1>¶
- RGBDImage = <Type.RGBDImage: 9>¶
- TetraMesh = <Type.TetraMesh: 10>¶
- TriangleMesh = <Type.TriangleMesh: 6>¶
- Unspecified = <Type.Unspecified: 0>¶
- VoxelGrid = <Type.VoxelGrid: 2>¶